However, the iterative improvements Turn 10 has made to its engine are hugely impressive nonetheless. The Xbox 360 is now a mature platform, developers are highly familiar with the architecture and it’s safe to say that generational leaps in quality are no longer possible. The revelatory boost in the quality of the car models and environments between the last two games simply couldn’t be replicated to anything like the same scale – and we’re probably right in thinking that the new game shares much with its predecessor in terms of environments and existing car models. Upon first loading up the game, you may be forgiven for thinking that little has changed from 2009’s Forza Motorsport 3. Turn 10 is back and Forza Motorsport is better than ever before – bigger, newer, shinier and with a whole host of technical achievements to enjoy both in terms of the visuals and the core driving simulation.
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